10 Usability Heuristics Applied to Video Games

10 Usability Heuristics Applied to Video Games
10 Usability Heuristics Applied to Video Games

Video games may seem very different from websites or apps: they don’t usually have a practical goal (such as to inform people or help them create an artifact), but instead they aim to entertain. Yet, Jakob Nielsen’s 10 heuristics for user-interface design are applicable in both cases.

Let’s take a look at each of...






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